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Scavengers - Props

I had the pleasure of working alongside many talented artists at Dekogon Studios assisting Midwinter Entertainment on production of Scavengers. This was my very first contract, early 2019, and it was a huge learning experience. It was a real mind bender trying to figure out the conditions these objects might be in 200~ years iafter the world ended and really sparked my interest in diving deeper into material definition.

Unfortunately, I don't have any of the source files available anymore so here is a small selection of what remains from the dozens of assets I had a part in.

Big thank you to my leads throughout all the sprints:
Clinton Crumpler
https://www.artstation.com/ccrumpler
Taylor Brandenburger
https://www.artstation.com/theburger
Michael Kinsey
https://www.artstation.com/michaelkinsey

Credit to Seth Nash for the base mesh, final mesh and textures by me

Credit to Seth Nash for the base mesh, final mesh and textures by me

Credit to Nikodem Chmiel for the base mesh, final mesh and textures by me.

Credit to Nikodem Chmiel for the base mesh, final mesh and textures by me.

Credit to Angelo Hurtado for the base mesh, final mesh and textures by me.

Credit to Angelo Hurtado for the base mesh, final mesh and textures by me.

Retextures of assets from Dekogon's asset catalog.

Retextures of assets from Dekogon's asset catalog.